Sunday, October 4, 2015

White Water Effects

It's been two weeks now since I last posted about the small diorama I'm building for the Dave Brewer Challenge, and almost nothing has changed. The problem has been trying to figure out how to finish the water as I can't fix the bridge in place until that is done, and the rails need to be down before I can start adding ground cover.

My initial plan had been to add ripples across the whole surface of the stream to help show that the water was flowing across the diorama. Unfortunately I had no idea how to do this so I set about experimenting. I've now done four or five experiments and I'm not happy with any of the results. The problem is that at 4mm to the foot ripples need to be small so that they don't look like huge waves and I can't work out how to do this. I have figured out some nice approaches if I ever need a 7mm to the foot stream though so it's not been a complete waste of time.

What this means is that I'm going to leave most of the stream surface alone just adding small amounts of effects where it flows over rocks etc. to produce more white, turbulent water. I've approached this in small stages and currently this is what I have.

I think I probably need to add a little more to this but in principal it looks okay, especially as the stream surface isn't totally flat anyway. As you can see I've also painted the ground where grass and heather will appear. So the next step is a little more water effects before I get the bridge fully incorporated into the scene.


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    1. Mark I had to pop this into Photoshop to see. The waterfall looks good. The ripples between the bridge abutments need something. Could you use a very fine needle and a syringe to make ripples on cling film then put them on the water surface?